Osmolhos Escreveu:
O 2º print estraga tanto. A sério que o modelo de stats é copiado do PCM? Estou tão farto deste modelo de stats, não devolve resultados nada realistas.
No tópico da daily também lhe andaram a fazer perguntas de o porque de não haver mais stats e de não fugir mais ao modelo do pcm:
"Natural Fitness
Training methods, coach etc will determine how long a rider can peak and stay in shape Smile it will vary from rider to rider and season to season. Peaks are not a fixed number.
Positioning:
It should depend on the player and AI in my opinion not numbers.
Agility:
Already included, the stat called AG.Decision/Tactic insight
Already included, the stat called TAConcentration/responsiveness
That insecurity you are getting at here is related to the stat above in my opinion.
Aggression
I think this one varies from race to race, if a rider has just crashed he will be more affraid in sprints etc. Wont put a number on that.
Bravery
Comes down to some hidden mental stats that did not fit the 40-90 scale Smile like determination, stuff like this is included but not visisble on the screenshot.
Determination
Works as a mental stat in my game, not shown on the screen because that table showcases the stats that infuence the 3D experience. Is included though."